Struct forest_filecoin::shim::state_tree::ActorState
source · pub struct ActorState(ActorState_latest);
Expand description
Newtype
to wrap different versions of fvm::state_tree::ActorState
§Examples
use cid::Cid;
// Create FVM2 ActorState normally
let fvm2_actor_state = fvm2::state_tree::ActorState::new(Cid::default(), Cid::default(),
fvm_shared2::econ::TokenAmount::from_atto(42), 0);
// Create a correspndoning FVM3 ActorState
let fvm3_actor_state = fvm3::state_tree::ActorState::new(Cid::default(), Cid::default(),
fvm_shared3::econ::TokenAmount::from_atto(42), 0, None);
// Create a correspndoning FVM4 ActorState
let fvm4_actor_state = fvm4::state_tree::ActorState::new(Cid::default(), Cid::default(),
fvm_shared4::econ::TokenAmount::from_atto(42), 0, None);
// Create a shim out of fvm2 state, ensure conversions are correct
let state_shim = ActorState::from(fvm2_actor_state.clone());
assert_eq!(fvm4_actor_state, *state_shim);
assert_eq!(fvm3_actor_state, state_shim.clone().into());
assert_eq!(fvm2_actor_state, state_shim.into());
Tuple Fields§
§0: ActorState_latest
Implementations§
Methods from Deref<Target = ActorState_latest>§
sourcepub fn deduct_funds(&mut self, amt: &TokenAmount) -> Result<(), InvalidTransfer>
pub fn deduct_funds(&mut self, amt: &TokenAmount) -> Result<(), InvalidTransfer>
Safely deducts funds from an Actor
sourcepub fn deposit_funds(
&mut self,
amt: &TokenAmount,
) -> Result<(), InvalidTransfer>
pub fn deposit_funds( &mut self, amt: &TokenAmount, ) -> Result<(), InvalidTransfer>
Deposits funds to an Actor
Trait Implementations§
source§impl Clone for ActorState
impl Clone for ActorState
source§fn clone(&self) -> ActorState
fn clone(&self) -> ActorState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ActorState
impl Debug for ActorState
source§impl Deref for ActorState
impl Deref for ActorState
source§impl DerefMut for ActorState
impl DerefMut for ActorState
source§impl<'de> Deserialize<'de> for ActorState
impl<'de> Deserialize<'de> for ActorState
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<&ActorState> for ActorState
impl From<&ActorState> for ActorState
source§fn from(value: &ActorStateV3) -> Self
fn from(value: &ActorStateV3) -> Self
Converts to this type from the input type.
source§impl From<&ActorState> for ActorStateV2
impl From<&ActorState> for ActorStateV2
source§fn from(other: &ActorState) -> ActorStateV2
fn from(other: &ActorState) -> ActorStateV2
Converts to this type from the input type.
source§impl From<&ActorState> for ActorState
impl From<&ActorState> for ActorState
source§fn from(value: &ActorStateV4) -> Self
fn from(value: &ActorStateV4) -> Self
Converts to this type from the input type.
source§impl From<&ActorState> for ActorState
impl From<&ActorState> for ActorState
source§fn from(value: &ActorStateV2) -> Self
fn from(value: &ActorStateV2) -> Self
Converts to this type from the input type.
source§impl From<ActorState> for ActorState
impl From<ActorState> for ActorState
source§fn from(value: ActorStateV2) -> Self
fn from(value: ActorStateV2) -> Self
Converts to this type from the input type.
source§impl From<ActorState> for ActorState
impl From<ActorState> for ActorState
source§fn from(value: ActorStateV4) -> Self
fn from(value: ActorStateV4) -> Self
Converts to this type from the input type.
source§impl From<ActorState> for ActorStateV3
impl From<ActorState> for ActorStateV3
source§fn from(other: ActorState) -> Self
fn from(other: ActorState) -> Self
Converts to this type from the input type.
source§impl From<ActorState> for ActorState
impl From<ActorState> for ActorState
source§fn from(value: ActorStateV3) -> Self
fn from(value: ActorStateV3) -> Self
Converts to this type from the input type.
source§impl From<ActorState> for ActorStateV4
impl From<ActorState> for ActorStateV4
source§fn from(other: ActorState) -> Self
fn from(other: ActorState) -> Self
Converts to this type from the input type.
source§impl From<ActorState> for ActorStateV2
impl From<ActorState> for ActorStateV2
source§fn from(other: ActorState) -> ActorStateV2
fn from(other: ActorState) -> ActorStateV2
Converts to this type from the input type.
source§impl HasLotusJson for ActorState
impl HasLotusJson for ActorState
§type LotusJson = ActorStateLotusJson
type LotusJson = ActorStateLotusJson
The struct representing JSON. You should
#[derive(Deserialize, Serialize)]
on it.fn into_lotus_json(self) -> Self::LotusJson
fn from_lotus_json(lotus_json: Self::LotusJson) -> Self
fn into_lotus_json_value(self) -> Result<Value>
fn into_lotus_json_string(self) -> Result<String>
fn into_lotus_json_string_pretty(self) -> Result<String>
source§impl PartialEq for ActorState
impl PartialEq for ActorState
source§fn eq(&self, other: &ActorState) -> bool
fn eq(&self, other: &ActorState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for ActorState
impl Serialize for ActorState
impl Eq for ActorState
impl StructuralPartialEq for ActorState
Auto Trait Implementations§
impl Freeze for ActorState
impl RefUnwindSafe for ActorState
impl Send for ActorState
impl Sync for ActorState
impl Unpin for ActorState
impl UnwindSafe for ActorState
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