pub trait LoadActorStateFromBlockstore: Sized {
    const ACTOR: Option<Address> = None;

    // Required method
    fn load_from_blockstore(
        store: &impl Blockstore,
        actor: &ActorState,
    ) -> Result<Self>;
}

Provided Associated Constants§

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const ACTOR: Option<Address> = None

Required Methods§

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

Object Safety§

This trait is not object safe.

Implementations on Foreign Types§

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impl LoadActorStateFromBlockstore for State

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

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impl LoadActorStateFromBlockstore for State

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const ACTOR: Option<Address> = _

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fn load_from_blockstore( store: &impl Blockstore, actor: &ActorState, ) -> Result<Self>

Implementors§