Struct fil_actor_init_state::v8::State
source · pub struct State {
pub address_map: Cid,
pub next_id: ActorID,
pub network_name: String,
}
Expand description
State is responsible for creating
Fields§
§address_map: Cid
§next_id: ActorID
§network_name: String
Implementations§
source§impl State
impl State
pub fn new<BS: Blockstore>(store: &BS, network_name: String) -> Result<Self>
sourcepub fn map_address_to_new_id<BS: Blockstore>(
&mut self,
store: &BS,
addr: &Address,
) -> Result<ActorID, HamtError>
pub fn map_address_to_new_id<BS: Blockstore>( &mut self, store: &BS, addr: &Address, ) -> Result<ActorID, HamtError>
Allocates a new ID address and stores a mapping of the argument address to it. Returns the newly-allocated address.
sourcepub fn resolve_address<BS: Blockstore>(
&self,
store: &BS,
addr: &Address,
) -> Result<Option<Address>>
pub fn resolve_address<BS: Blockstore>( &self, store: &BS, addr: &Address, ) -> Result<Option<Address>>
ResolveAddress
resolves an address to an ID-address, if possible.
If the provided address is an ID address, it is returned as-is.
This means that mapped ID-addresses (which should only appear as values, not keys) and
singleton actor addresses (which are not in the map) pass through unchanged.
Returns an ID-address and true
if the address was already an ID-address or was resolved
in the mapping.
Returns an undefined address and false
if the address was not an ID-address and not found
in the mapping.
Returns an error only if state was inconsistent.
Trait Implementations§
source§impl<'de> Deserialize<'de> for State
impl<'de> Deserialize<'de> for State
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
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