Struct fil_actor_init_state::v13::State

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pub struct State {
    pub address_map: Cid,
    pub next_id: ActorID,
    pub network_name: String,
}

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§address_map: Cid

HAMTAddressActorID

§next_id: ActorID§network_name: String

Implementations§

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impl State

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pub fn new<BS: Blockstore>( store: &BS, network_name: String, ) -> Result<Self, ActorError>

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pub fn map_addresses_to_id<BS: Blockstore>( &mut self, store: &BS, robust_addr: &Address, delegated_addr: Option<&Address>, ) -> Result<(ActorID, bool), ActorError>

Maps argument addresses to to a new or existing actor ID. With no delegated address, or if the delegated address is not already mapped, allocates a new ID address and maps both to it. If the delegated address is already present, maps the robust address to that actor ID. Fails if the robust address is already mapped. The assignment of an ID to an address is one-time-only, even if the actor at that ID is deleted. Returns the actor ID and a boolean indicating whether or not the actor already exists.

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pub fn resolve_address<BS: Blockstore>( &self, store: &BS, addr: &Address, ) -> Result<Option<Address>, ActorError>

ResolveAddress resolves an address to an ID-address, if possible. If the provided address is an ID address, it is returned as-is. This means that mapped ID-addresses (which should only appear as values, not keys) and singleton actor addresses (which are not in the map) pass through unchanged.

Returns an ID-address and true if the address was already an ID-address or was resolved in the mapping. Returns an undefined address and false if the address was not an ID-address and not found in the mapping. Returns an error only if state was inconsistent.

Trait Implementations§

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impl Clone for State

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fn clone(&self) -> State

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for State

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for State

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for State

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for State

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impl RefUnwindSafe for State

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impl Send for State

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impl Sync for State

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impl Unpin for State

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impl UnwindSafe for State

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