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// Copyright 2019-2024 ChainSafe Systems
// SPDX-License-Identifier: Apache-2.0, MIT
use std::ops::DerefMut;
use std::{collections::VecDeque, mem, sync::Arc};
use crate::blocks::Tipset;
use crate::cid_collections::CidHashSet;
use crate::ipld::Ipld;
use crate::shim::clock::ChainEpoch;
use crate::utils::db::car_stream::CarBlock;
use crate::utils::encoding::extract_cids;
use anyhow::Context as _;
use cid::Cid;
use futures::Stream;
use fvm_ipld_blockstore::Blockstore;
use flume::TryRecvError;
use parking_lot::Mutex;
use pin_project_lite::pin_project;
use std::pin::Pin;
use std::task::{Context, Poll};
use tokio::task;
use tokio::task::{JoinHandle, JoinSet};
const BLOCK_CHANNEL_LIMIT: usize = 2048;
fn should_save_block_to_snapshot(cid: Cid) -> bool {
// Don't include identity CIDs.
// We only include raw and dagcbor, for now.
// Raw for "code" CIDs.
if cid.hash().code() == u64::from(cid::multihash::Code::Identity) {
false
} else {
matches!(
cid.codec(),
crate::shim::crypto::IPLD_RAW | fvm_ipld_encoding::DAG_CBOR
)
}
}
/// Depth-first-search iterator for `ipld` leaf nodes.
///
/// This iterator consumes the given `ipld` structure and returns leaf nodes (i.e.,
/// no list or map) in depth-first order. The iterator can be extended at any
/// point by the caller.
///
/// Consider walking this `ipld` graph:
/// ```text
/// List
/// ├ Integer(5)
/// ├ Link(Y)
/// └ String("string")
///
/// Link(Y):
/// Map
/// ├ "key1" => Bool(true)
/// └ "key2" => Float(3.14)
/// ```
///
/// If we walk the above `ipld` graph (replacing `Link(Y)` when it is encountered), the leaf nodes will be seen in this order:
/// 1. `Integer(5)`
/// 2. `Bool(true)`
/// 3. `Float(3.14)`
/// 4. `String("string")`
pub struct DfsIter {
dfs: VecDeque<Ipld>,
}
impl DfsIter {
pub fn new(root: Ipld) -> Self {
DfsIter {
dfs: VecDeque::from([root]),
}
}
pub fn walk_next(&mut self, ipld: Ipld) {
self.dfs.push_front(ipld)
}
}
impl From<Cid> for DfsIter {
fn from(cid: Cid) -> Self {
DfsIter::new(Ipld::Link(cid))
}
}
impl Iterator for DfsIter {
type Item = Ipld;
fn next(&mut self) -> Option<Self::Item> {
while let Some(ipld) = self.dfs.pop_front() {
match ipld {
Ipld::List(list) => list.into_iter().rev().for_each(|elt| self.walk_next(elt)),
Ipld::Map(map) => map.into_values().rev().for_each(|elt| self.walk_next(elt)),
other => return Some(other),
}
}
None
}
}
enum Task {
// Yield the block, don't visit it.
Emit(Cid),
// Visit all the elements, recursively.
Iterate(VecDeque<Cid>),
}
pin_project! {
pub struct ChainStream<DB, T> {
tipset_iter: T,
db: DB,
dfs: VecDeque<Task>, // Depth-first work queue.
seen: CidHashSet,
stateroot_limit: ChainEpoch,
fail_on_dead_links: bool,
}
}
impl<DB, T> ChainStream<DB, T> {
pub fn with_seen(self, seen: CidHashSet) -> Self {
ChainStream { seen, ..self }
}
#[allow(dead_code)]
pub fn into_seen(self) -> CidHashSet {
self.seen
}
}
/// Stream all blocks that are reachable before the `stateroot_limit` epoch in a depth-first
/// fashion.
/// After this limit, only block headers are streamed. Any dead links are reported as errors.
///
/// # Arguments
///
/// * `db` - A database that implements [`Blockstore`] interface.
/// * `tipset_iter` - An iterator of [`Tipset`], descending order `$child -> $parent`.
/// * `stateroot_limit` - An epoch that signifies how far back we need to inspect tipsets,
/// in-depth. This has to be pre-calculated using this formula: `$cur_epoch - $depth`, where `$depth`
/// is the number of `[`Tipset`]` that needs inspection.
pub fn stream_chain<DB: Blockstore, T: Iterator<Item = Tipset> + Unpin>(
db: DB,
tipset_iter: T,
stateroot_limit: ChainEpoch,
) -> ChainStream<DB, T> {
ChainStream {
tipset_iter,
db,
dfs: VecDeque::new(),
seen: CidHashSet::default(),
stateroot_limit,
fail_on_dead_links: true,
}
}
// Stream available graph in a depth-first search. All reachable nodes are touched and dead-links
// are ignored.
pub fn stream_graph<DB: Blockstore, T: Iterator<Item = Tipset> + Unpin>(
db: DB,
tipset_iter: T,
stateroot_limit: ChainEpoch,
) -> ChainStream<DB, T> {
ChainStream {
tipset_iter,
db,
dfs: VecDeque::new(),
seen: CidHashSet::default(),
stateroot_limit,
fail_on_dead_links: false,
}
}
impl<DB: Blockstore, T: Iterator<Item = Tipset> + Unpin> Stream for ChainStream<DB, T> {
type Item = anyhow::Result<CarBlock>;
fn poll_next(self: Pin<&mut Self>, _: &mut Context<'_>) -> Poll<Option<Self::Item>> {
use Task::*;
let this = self.project();
let ipld_to_cid = |ipld| {
if let Ipld::Link(cid) = ipld {
return Some(cid);
}
None
};
let stateroot_limit = *this.stateroot_limit;
loop {
while let Some(task) = this.dfs.front_mut() {
match task {
Emit(cid) => {
let cid = *cid;
this.dfs.pop_front();
if let Some(data) = this.db.get(&cid)? {
return Poll::Ready(Some(Ok(CarBlock { cid, data })));
} else if *this.fail_on_dead_links {
return Poll::Ready(Some(Err(anyhow::anyhow!("missing key: {}", cid))));
}
}
Iterate(cid_vec) => {
while let Some(cid) = cid_vec.pop_front() {
// The link traversal implementation assumes there are three types of encoding:
// 1. DAG_CBOR: needs to be reachable, so we add it to the queue and load.
// 2. IPLD_RAW: WASM blocks, for example. Need to be loaded, but not traversed.
// 3. _: ignore all other links
// Don't revisit what's already been visited.
if should_save_block_to_snapshot(cid) && this.seen.insert(cid) {
if let Some(data) = this.db.get(&cid)? {
if cid.codec() == fvm_ipld_encoding::DAG_CBOR {
let new_values = extract_cids(&data)?;
cid_vec.reserve(new_values.len());
for v in new_values.into_iter().rev() {
cid_vec.push_front(v)
}
}
return Poll::Ready(Some(Ok(CarBlock { cid, data })));
} else if *this.fail_on_dead_links {
return Poll::Ready(Some(Err(anyhow::anyhow!(
"missing key: {}",
cid
))));
}
}
}
this.dfs.pop_front();
}
}
}
// This consumes a [`Tipset`] from the iterator one at a time. The next iteration of the
// enclosing loop is processing the queue. Once the desired depth has been reached -
// yield the block without walking the graph it represents.
if let Some(tipset) = this.tipset_iter.next() {
for block in tipset.into_block_headers().into_iter() {
if this.seen.insert(*block.cid()) {
// Make sure we always yield a block otherwise.
this.dfs.push_back(Emit(*block.cid()));
if block.epoch == 0 {
// The genesis block has some kind of dummy parent that needs to be emitted.
for p in &block.parents {
this.dfs.push_back(Emit(p));
}
}
// Process block messages.
if block.epoch > stateroot_limit {
this.dfs.push_back(Iterate(
DfsIter::from(block.messages)
.filter_map(ipld_to_cid)
.collect(),
));
}
// Visit the block if it's within required depth. And a special case for `0`
// epoch to match Lotus' implementation.
if block.epoch == 0 || block.epoch > stateroot_limit {
// NOTE: In the original `walk_snapshot` implementation we walk the dag
// immediately. Which is what we do here as well, but using a queue.
this.dfs.push_back(Iterate(
DfsIter::from(block.state_root)
.filter_map(ipld_to_cid)
.collect(),
));
}
}
}
} else {
// That's it, nothing else to do. End of stream.
return Poll::Ready(None);
}
}
}
}
pin_project! {
pub struct UnorderedChainStream<DB, T> {
tipset_iter: T,
db: Arc<DB>,
seen: Arc<Mutex<CidHashSet>>,
worker_handle: JoinHandle<anyhow::Result<()>>,
block_receiver: flume::Receiver<anyhow::Result<CarBlock>>,
extract_sender: flume::Sender<Cid>,
stateroot_limit: ChainEpoch,
queue: Vec<Cid>,
fail_on_dead_links: bool,
}
impl<DB, T> PinnedDrop for UnorderedChainStream<DB, T> {
fn drop(this: Pin<&mut Self>) {
this.worker_handle.abort()
}
}
}
impl<DB, T> UnorderedChainStream<DB, T> {
pub fn into_seen(self) -> CidHashSet {
let mut set = CidHashSet::new();
let mut guard = self.seen.lock();
let data = guard.deref_mut();
mem::swap(data, &mut set);
set
}
}
/// Stream all blocks that are reachable before the `stateroot_limit` epoch in an unordered fashion.
/// After this limit, only block headers are streamed. Any dead links are reported as errors.
///
/// # Arguments
///
/// * `db` - A database that implements [`Blockstore`] interface.
/// * `tipset_iter` - An iterator of [`Tipset`], descending order `$child -> $parent`.
/// * `stateroot_limit` - An epoch that signifies how far back we need to inspect tipsets, in-depth.
/// This has to be pre-calculated using this formula: `$cur_epoch - $depth`, where `$depth` is the
/// number of `[`Tipset`]` that needs inspection.
#[allow(dead_code)]
pub fn unordered_stream_chain<
DB: Blockstore + Sync + Send + 'static,
T: Iterator<Item = Tipset> + Unpin + Send + 'static,
>(
db: Arc<DB>,
tipset_iter: T,
stateroot_limit: ChainEpoch,
) -> UnorderedChainStream<DB, T> {
let (sender, receiver) = flume::bounded(BLOCK_CHANNEL_LIMIT);
let (extract_sender, extract_receiver) = flume::unbounded();
let fail_on_dead_links = true;
let seen = Arc::new(Mutex::new(CidHashSet::default()));
let handle = UnorderedChainStream::<DB, T>::start_workers(
db.clone(),
sender.clone(),
extract_receiver,
seen.clone(),
fail_on_dead_links,
);
UnorderedChainStream {
seen,
db,
worker_handle: handle,
block_receiver: receiver,
queue: Vec::new(),
extract_sender,
tipset_iter,
stateroot_limit,
fail_on_dead_links,
}
}
// Stream available graph in unordered search. All reachable nodes are touched and dead-links
// are ignored.
pub fn unordered_stream_graph<
DB: Blockstore + Sync + Send + 'static,
T: Iterator<Item = Tipset> + Unpin + Send + 'static,
>(
db: Arc<DB>,
tipset_iter: T,
stateroot_limit: ChainEpoch,
) -> UnorderedChainStream<DB, T> {
let (sender, receiver) = flume::bounded(2048);
let (extract_sender, extract_receiver) = flume::unbounded();
let fail_on_dead_links = false;
let seen = Arc::new(Mutex::new(CidHashSet::default()));
let handle = UnorderedChainStream::<DB, T>::start_workers(
db.clone(),
sender.clone(),
extract_receiver,
seen.clone(),
fail_on_dead_links,
);
UnorderedChainStream {
seen,
db,
worker_handle: handle,
block_receiver: receiver,
queue: Vec::new(),
tipset_iter,
extract_sender,
stateroot_limit,
fail_on_dead_links,
}
}
impl<DB: Blockstore + Send + Sync + 'static, T: Iterator<Item = Tipset> + Unpin>
UnorderedChainStream<DB, T>
{
fn start_workers(
db: Arc<DB>,
block_sender: flume::Sender<anyhow::Result<CarBlock>>,
extract_receiver: flume::Receiver<Cid>,
seen: Arc<Mutex<CidHashSet>>,
fail_on_dead_links: bool,
) -> JoinHandle<anyhow::Result<()>> {
task::spawn(async move {
let mut handles = JoinSet::new();
for _ in 0..num_cpus::get() {
let seen = seen.clone();
let extract_receiver = extract_receiver.clone();
let db = db.clone();
let block_sender = block_sender.clone();
handles.spawn(async move {
'main: while let Ok(cid) = extract_receiver.recv_async().await {
let mut cid_vec = vec![cid];
while let Some(cid) = cid_vec.pop() {
if should_save_block_to_snapshot(cid) && seen.lock().insert(cid) {
if let Some(data) = db.get(&cid)? {
if cid.codec() == fvm_ipld_encoding::DAG_CBOR {
let mut new_values = extract_cids(&data)?;
cid_vec.append(&mut new_values);
}
// Break out of the loop if the receiving end quit.
if block_sender.send(Ok(CarBlock { cid, data })).is_err() {
break 'main;
}
} else if fail_on_dead_links {
// If the receiving end has already quit - just ignore it and
// break out of the loop.
let _ = block_sender
.send(Err(anyhow::anyhow!("missing key: {}", cid)));
break 'main;
}
}
}
}
anyhow::Ok(())
});
}
// Make sure we report any unexpected errors.
while let Some(res) = handles.join_next().await {
match res {
Ok(_) => continue,
Err(err) if err.is_cancelled() => continue,
Err(err) => return Err(err).context("worker error"),
}
}
Ok(())
})
}
}
impl<DB: Blockstore + Send + Sync + 'static, T: Iterator<Item = Tipset> + Unpin> Stream
for UnorderedChainStream<DB, T>
{
type Item = anyhow::Result<CarBlock>;
fn poll_next(self: Pin<&mut Self>, _cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
let this = self.project();
let receive_block = || {
if let Ok(item) = this.block_receiver.try_recv() {
return Some(item);
}
None
};
loop {
while let Some(cid) = this.queue.pop() {
if let Some(data) = this.db.get(&cid)? {
return Poll::Ready(Some(Ok(CarBlock { cid, data })));
} else if *this.fail_on_dead_links {
return Poll::Ready(Some(Err(anyhow::anyhow!("missing key: {}", cid))));
}
}
if let Some(block) = receive_block() {
return Poll::Ready(Some(block));
}
let stateroot_limit = *this.stateroot_limit;
// This consumes a [`Tipset`] from the iterator one at a time. Workers are then processing
// the extract queue. The emit queue is processed in the loop above. Once the desired depth
// has been reached yield a block without walking the graph it represents.
if let Some(tipset) = this.tipset_iter.next() {
for block in tipset.into_block_headers().into_iter() {
if this.seen.lock().insert(*block.cid()) {
// Make sure we always yield a block, directly to the stream to avoid extra
// work.
this.queue.push(*block.cid());
if block.epoch == 0 {
// The genesis block has some kind of dummy parent that needs to be emitted.
for p in &block.parents {
this.queue.push(p);
}
}
// Process block messages.
if block.epoch > stateroot_limit
&& should_save_block_to_snapshot(block.messages)
{
if this.db.has(&block.messages)? {
this.extract_sender.send(block.messages)?;
// This will simply return an error once we reach that item in
// the queue.
} else if *this.fail_on_dead_links {
this.queue.push(block.messages);
} else {
// Make sure we update seen here as we don't send the block for
// inspection.
this.seen.lock().insert(block.messages);
}
}
// Visit the block if it's within required depth. And a special case for `0`
// epoch to match Lotus' implementation.
if (block.epoch == 0 || block.epoch > stateroot_limit)
&& should_save_block_to_snapshot(block.state_root)
{
if this.db.has(&block.state_root)? {
this.extract_sender.send(block.state_root)?;
// This will simply return an error once we reach that item in
// the queue.
} else if *this.fail_on_dead_links {
this.queue.push(block.state_root);
} else {
// Make sure we update seen here as we don't send the block for
// inspection.
this.seen.lock().insert(block.state_root);
}
}
}
}
} else {
match this.block_receiver.try_recv() {
Ok(item) => return Poll::Ready(Some(item)),
Err(err) => {
if this.extract_sender.is_empty() {
this.worker_handle.abort();
return Poll::Ready(None);
// This should never happen, because both `extract_sender` and
// `block_receiver` are held by worker_handle and their counterparts -
// by the main process. So those are either both functional or both
// closed.
} else if err == TryRecvError::Disconnected {
panic!(
"block_receiver can only be closed after extract_sender is empty"
)
}
}
}
}
}
}
}