1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
use std::{io, sync::Arc};

use console::Term;
use zeroize::Zeroizing;

use crate::{
    theme::{render::TermThemeRenderer, SimpleTheme, Theme},
    validate::PasswordValidator,
    Result,
};

type PasswordValidatorCallback<'a> = Arc<dyn Fn(&String) -> Option<String> + 'a>;

/// Renders a password input prompt.
///
/// ## Example
///
/// ```rust,no_run
/// use dialoguer::Password;
///
/// fn main() {
///     let password = Password::new()
///         .with_prompt("New Password")
///         .with_confirmation("Confirm password", "Passwords mismatching")
///         .interact()
///         .unwrap();
///
///     println!("Your password length is: {}", password.len());
/// }
/// ```
#[derive(Clone)]
pub struct Password<'a> {
    prompt: String,
    report: bool,
    theme: &'a dyn Theme,
    allow_empty_password: bool,
    confirmation_prompt: Option<(String, String)>,
    validator: Option<PasswordValidatorCallback<'a>>,
}

impl Default for Password<'static> {
    fn default() -> Password<'static> {
        Self::new()
    }
}

impl Password<'static> {
    /// Creates a password input prompt with default theme.
    pub fn new() -> Password<'static> {
        Self::with_theme(&SimpleTheme)
    }
}

impl Password<'_> {
    /// Sets the password input prompt.
    pub fn with_prompt<S: Into<String>>(mut self, prompt: S) -> Self {
        self.prompt = prompt.into();
        self
    }

    /// Indicates whether to report confirmation after interaction.
    ///
    /// The default is to report.
    pub fn report(mut self, val: bool) -> Self {
        self.report = val;
        self
    }

    /// Enables confirmation prompting.
    pub fn with_confirmation<A, B>(mut self, prompt: A, mismatch_err: B) -> Self
    where
        A: Into<String>,
        B: Into<String>,
    {
        self.confirmation_prompt = Some((prompt.into(), mismatch_err.into()));
        self
    }

    /// Allows/Disables empty password.
    ///
    /// By default this setting is set to false (i.e. password is not empty).
    pub fn allow_empty_password(mut self, allow_empty_password: bool) -> Self {
        self.allow_empty_password = allow_empty_password;
        self
    }

    /// Enables user interaction and returns the result.
    ///
    /// If the user confirms the result is `Ok()`, `Err()` otherwise.
    /// The dialog is rendered on stderr.
    pub fn interact(self) -> Result<String> {
        self.interact_on(&Term::stderr())
    }

    /// Like [`interact`](Self::interact) but allows a specific terminal to be set.
    pub fn interact_on(self, term: &Term) -> Result<String> {
        if !term.is_term() {
            return Err(io::Error::new(io::ErrorKind::NotConnected, "not a terminal").into());
        }

        let mut render = TermThemeRenderer::new(term, self.theme);
        render.set_prompts_reset_height(false);

        loop {
            let password = Zeroizing::new(self.prompt_password(&mut render, &self.prompt)?);

            if let Some(ref validator) = self.validator {
                if let Some(err) = validator(&password) {
                    render.error(&err)?;
                    continue;
                }
            }

            if let Some((ref prompt, ref err)) = self.confirmation_prompt {
                let pw2 = Zeroizing::new(self.prompt_password(&mut render, prompt)?);

                if *password != *pw2 {
                    render.error(err)?;
                    continue;
                }
            }

            render.clear()?;

            if self.report {
                render.password_prompt_selection(&self.prompt)?;
            }
            term.flush()?;

            return Ok((*password).clone());
        }
    }

    fn prompt_password(&self, render: &mut TermThemeRenderer, prompt: &str) -> Result<String> {
        loop {
            render.password_prompt(prompt)?;
            render.term().flush()?;

            let input = render.term().read_secure_line()?;

            render.add_line();

            if !input.is_empty() || self.allow_empty_password {
                return Ok(input);
            }
        }
    }
}

impl<'a> Password<'a> {
    /// Registers a validator.
    ///
    /// # Example
    ///
    /// ```rust,no_run
    /// use dialoguer::Password;
    ///
    /// fn main() {
    ///     let password: String = Password::new()
    ///         .with_prompt("Enter password")
    ///         .validate_with(|input: &String| -> Result<(), &str> {
    ///             if input.chars().count() > 8 {
    ///                 Ok(())
    ///             } else {
    ///                 Err("Password must be longer than 8")
    ///             }
    ///         })
    ///         .interact()
    ///         .unwrap();
    /// }
    /// ```
    pub fn validate_with<V>(mut self, validator: V) -> Self
    where
        V: PasswordValidator + 'a,
        V::Err: ToString,
    {
        let old_validator_func = self.validator.take();

        self.validator = Some(Arc::new(move |value: &String| -> Option<String> {
            if let Some(old) = &old_validator_func {
                if let Some(err) = old(value) {
                    return Some(err);
                }
            }

            match validator.validate(value) {
                Ok(()) => None,
                Err(err) => Some(err.to_string()),
            }
        }));

        self
    }

    /// Creates a password input prompt with a specific theme.
    ///
    /// ## Example
    ///
    /// ```rust,no_run
    /// use dialoguer::{theme::ColorfulTheme, Password};
    ///
    /// fn main() {
    ///     let password = Password::with_theme(&ColorfulTheme::default())
    ///         .interact()
    ///         .unwrap();
    /// }
    /// ```
    pub fn with_theme(theme: &'a dyn Theme) -> Self {
        Self {
            prompt: "".into(),
            report: true,
            theme,
            allow_empty_password: false,
            confirmation_prompt: None,
            validator: None,
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_clone() {
        let password = Password::new().with_prompt("Enter password");

        let _ = password.clone();
    }
}