Modules§
- Import this module (with a glob) if you’re implementing a kernel, especially if you want to use ambassador to delegate the implementation.
Macros§
- A macro to be used by
ambassador::Delegate
to delegateActorOps
- A macro to be used by
ambassador::Delegate
to delegateCryptoOps
- A macro to be used by
ambassador::Delegate
to delegateDebugOps
- A macro to be used by
ambassador::Delegate
to delegateEventOps
- A macro to be used by
ambassador::Delegate
to delegateIpldBlockOps
- A macro to be used by
ambassador::Delegate
to delegateMessageOps
- A macro to be used by
ambassador::Delegate
to delegateNetworkOps
- A macro to be used by
ambassador::Delegate
to delegateRandomnessOps
- A macro to be used by
ambassador::Delegate
to delegateSelfOps
- A macro to be used by
ambassador::Delegate
to delegateSendOps
- A macro to be used by
ambassador::Delegate
to delegateUpgradeOps
Structs§
- A registry of open blocks (per-kernel). Think “file descriptor” table. At the moment, there’s no way to close/remove a block from this table.
- Represents an error from a syscall. It can optionally contain a syscall-advised exit code for the kind of error that was raised. We may want to add an optional source error here.
Enums§
- Codes and hashers supported by FVM. You can use this hash directly inside of your actor, but it will very likely be more performant with the
hash
syscall
Traits§
- Actors operations whose scope of action is actors other than the calling actor. The calling actor’s state may be consulted to resolve some.
- The FVM’s equivalent of
anyhow::Context
. This is intentionally only implemented onExecutionError
andResult<T, ExecutionError>
soanyhow::Context
can be imported at the same time. - Cryptographic primitives provided by the kernel.
- Debugging APIs.
- Eventing APIs.
- The IPLD subset of the kernel.
- The “kernel” implements the FVM interface as presented to the actors. It:
- Accessors to query attributes of the incoming message.
- Network-related operations.
- Randomness queries.
- Actor state access and manipulation. Depends on BlockOps to read and write blocks in the state tree.
- The actor calling operations.
- The actor upgrade operations.
Type Aliases§
- Blocks in the block registry are addressed by an ordinal, starting from 1 (
FIRST_ID
). The zero value is reserved to mean “no data”, such as when actor invocations receive or return no data. - Execution result.